Being a fan of point-and-click adventure games, I was pleasantly surprised to find more than a few adapted for the iPhone/iPod. Although it's got me thinking lately: what would happen if you tried to solve problems in real life like you would an adventure game?
For example, say you're a college student and need to meet your friends for a class project on campus in the library, but you get locked out without your ID or books. Instead of just going to Security or calling a friend, to solve your problem you'd have to engage in random conversations with every bystander in the quad, steal from half the buildings on campus and probably wreck somebody's car or computer in the process without getting caught.
Then you'd have to combine three of the items you got into this magic MacGuffin that will reach through a window, retrieve your ID for you, and would have to make a break for the library before someone realizes you were the one who flooded the bookstore.
But having the apparent ability to hold half the possessions of campus and probably a security officer's bike in some kind of personal pocket dimension would be awesome.
In a related note, the "Broken Sword: Director's Cut" game for the iPod Touch is nifty.
You're not seeing double, friends list, I pulled this out of a locked post because it was too silly to lock.
Yes, Mom. Going to bed now. I know you so well. XD